Bully: Game allows players to seek revenge

Danny Andrews

Danny Andrews

The PS2 may be on its way out, but if “Bully” is an example of death’s bitter embrace, I can’t wait for the funeral.

Rockstar’s newest game will school you. The school of Bullworth Academy to be exact. You play the game as Jimmy Hopkins, a ne’er-do-well sent to this correctional facility masquerading as an institute of learning. Your goal? To make the jocks, preppies, greasers and nerds pay their respects to the new kid. But you’re not alone. Along the way you meet colorful “friends,” like sociopath Gary, egotistical Derby and hygiene-challenged school cook Edna.

Rockstar has always had a talent with creating atmosphere in games, and “Bully” is no different. From spending time in class for upgrades (playing dodgeball increases your accuracy with weapons) to sneaking into the girl’s dormitory for missions involving stolen diaries and, yes, even panty raids. “Bully” does is right. Every mission fits into the story and pulls you deeper into the world of preteen misfits, upper-crust dealings and corrupt school officials.

However, if you played “Grand Theft Auto” (GTA) and then “Bully” back to back, you might be sensing some d